City Builder
Micro-city sim where every citizen is simulated
A 2D micro-city builder built in Godot 4.7 with C#/.NET. The city is a 14×14 grid where every citizen is simulated individually on a fixed tick, with a surface level and a metro level, an event log of what happened lately, save/load with autosave, and an in-game help menu and tutorial. The plot starts empty, so roads come first.
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Languages
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Built with
Godot
GitHub
Started Last updated
July 2026